Destructoid’s Best Remaster/Remake of 2022 award goes to… – Destructoid

live one life

When I first broke the rumor that Square Enix is ​​reaching far into its own past to dig up the long-lost Super Famicom release live a life I’ll admit that while I was happy with the preservation element, I didn’t really think it was going to be too much of a hassle. After all, various classics of the 90s have been revived again and again, only to fail in their former glory or, in the worst case, miss the mark altogether.

but live one life was something different. live one life, released in 1994 at the end of the 16-bit reign, was both ambitious and way ahead of its time. The unknown release featured a slew of characters and worlds, multiple backstories, and an intriguing chrono-puzzle set against a backdrop of eight different time periods – from prehistory and Imperial China to the American Midwest and the distant future.

Building this complex story – complete with wildly different stylistic settings – for the humble Super Famicom was an incredible feat and conceptually beyond anything available on console at the time. A performance that director Takashi Tokito (Parasite Eve, Chrono Trigger), designer Nobuyuki Inoue (Sword of Manas, Mother 3), composer Yoko Shimomura (Kingdom Hearts) and the rest of Square’s talented RPG sector known as Development Division 5.

And yet, despite the high praise for the title at launch, live one life would never officially see the light of day outside of his native Japan. started Only too late for the suits already eyeing the fledgling 32-bit market, live one life wouldn’t be localized for Western audiences, only talked about by word of mouth, gaming magazines and newsletters… And now it’s available for Nintendo Switch.

Developed by Square’s team Asano and overseen by Tokita himself, the live one life Remake wisely avoids manipulating the original title too much, merely cleaning up the graphics, accurately translating the dialogues, and offering small changes to gameplay, controls, and UI elements to better present the title to a modern audience with modern technology. The delightful characters and worlds were redrawn by Naoki Ikushima, while Shimomura, after losing the master tapes, recomposed the entire soundtrack by ear – a task she admitted to significant Weight given the fans’ love of the game’s score.

Finally released this summer, the live one life remake retains all its power to captivate and charm the audience’s imagination. Importantly, it finally cements a major pothole in developer Square Enix’s history and represents one of the most groundbreaking and ambitious RPG releases ever developed for young and old gamers, many of whom now have the opportunity to experience this beautiful adventure for the very first time.

It may have taken nearly three decades, however live one life can Finally Bask in his long-deserved spotlight.

Chris Moyse

Editor-in-Chief – Chris has been playing video games since the 1980s. Former Saturday Night Slam champion. Graduated from Galaxy High with honors. Twitter: @ChrisxMoyse

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